Sunday, July 15, 2012
Grocery/Big Box Store
Hi, friends. I recently played some scenarios for All Things Zombie wherein I had to go to a Big Box store and then a Grocery store as part of the Day One events. Normally I don't play a scenario unless I have the terrain finished and ready to go. That day I went ahead and played without terrain for the store. I just used a big box I had. It was still fun, but lacked the visual element so I didn't post any pics of those scenarios. I finally got around to making the Big Box/Grocery store. Just a quick job, here's pics.
Here's a shot of the Grocery store across the parking lot. As you can see I did a lot of work to differentiate the Grocery store from the Big Box store. :) The signs are stuck onto the building with removable double-sided sticky tape. Anyone recognize the name of the store? Anyway, the Grocery store was LJ's next and last location. I did two things differently with LJ at the start of this scenario. One, I changed his attribute of Stone Cold to Brawler. Since it was Day One, I decided I'd pick a better attribute if I was going to survive the rest of the Apocalypse. The second thing was I decided that terrified civilians represented a significant threat and I took off the kid gloves. I would use the katana in melee. Worked like a charm. Between switching Attributes and using a 2-handed melee weapon, I had much better luck with that scenario. Even found a SAW, used it to kill a couple of gangers, shots attracted Zombies, which I killed with the Katana, for my first Zombie kills. That was so successful a scenario I actually got a Rep increase. So to memorialize that fight, I finished the store building.
A little about the store. It is 21 x 18 inches x 4 inches tall. It was made from an old Dell Laptop Computer box. I chose it because it had a little built-in box inside that could be used as an interior room. The walls are made from an old WorldWorks Games kitbash siding texture kit I bought several years ago. I went for a simple blue and white color scheme. I was thinking of Ikea's Blue and yellow. I used other WorldWorks Games textures for the windows and doors. Normally I use doors that open and close and windows that are open. This time I went for quick and just used the print-outs glued onto the walls.
The tile floor is from the WWG Mega Mall set. The brown concrete floor in the loading dock area is another WWG texture.
The shelving units and refrigerator cabinet come from Stoelzel's Structures Market, as do the register counters. The two gun cabinets in the loading dock are also from Stoelzel's Structures, I think it was the Modular Lair. The shelving is held in place with double-sided tape for stability, but I can reposition them if I want to. I left plenty of room between the shelves for getting my fingers in there.
Shot from different angle.
Shot from the back.
Scenic shot across the parking lot. How do you like the "Valdemart" sign? :)
This was a fun little project that I just sort of slapped together. I had printed out all of the paper textures a while back so I just had to glue them on. The box I used for the building had some dents and areas where the cardboard was different thickness. I could have done things to fix that, and did, a little, but there are still quite a few obvious flaws. However, for a quick job, it'll do. And, because it was made from an actual "big box", I can use it for storage. :)
That's it for now. Thanks for looking.
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